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Functions | |
void | state_file_init (const char *path, struct player_control *pc) |
void | state_file_finish (struct player_control *pc) |
void | write_state_file (void) |
void state_file_finish | ( | struct player_control * | pc | ) |
void state_file_init | ( | const char * | path, | |
struct player_control * | pc | |||
) |
void write_state_file | ( | void | ) |