libmpdclient  2.11
Functions
player.h File Reference

MPD client library. More...

Go to the source code of this file.

Functions

bool mpd_send_current_song (struct mpd_connection *connection)
 
mpd_malloc struct mpd_songmpd_run_current_song (struct mpd_connection *connection)
 
bool mpd_send_play (struct mpd_connection *connection)
 
bool mpd_run_play (struct mpd_connection *connection)
 
bool mpd_send_play_pos (struct mpd_connection *connection, unsigned song_pos)
 
bool mpd_run_play_pos (struct mpd_connection *connection, unsigned song_pos)
 
bool mpd_send_play_id (struct mpd_connection *connection, unsigned id)
 
bool mpd_run_play_id (struct mpd_connection *connection, unsigned song_id)
 
bool mpd_send_stop (struct mpd_connection *connection)
 
bool mpd_run_stop (struct mpd_connection *connection)
 
bool mpd_send_toggle_pause (struct mpd_connection *connection)
 
bool mpd_run_toggle_pause (struct mpd_connection *connection)
 
bool mpd_send_pause (struct mpd_connection *connection, bool mode)
 
bool mpd_run_pause (struct mpd_connection *connection, bool mode)
 
bool mpd_send_next (struct mpd_connection *connection)
 
bool mpd_run_next (struct mpd_connection *connection)
 
bool mpd_send_previous (struct mpd_connection *connection)
 
bool mpd_run_previous (struct mpd_connection *connection)
 
bool mpd_send_seek_pos (struct mpd_connection *connection, unsigned song_pos, unsigned t)
 
bool mpd_run_seek_pos (struct mpd_connection *connection, unsigned song_pos, unsigned t)
 
bool mpd_send_seek_id (struct mpd_connection *connection, unsigned id, unsigned t)
 
bool mpd_run_seek_id (struct mpd_connection *connection, unsigned song_id, unsigned t)
 
bool mpd_send_repeat (struct mpd_connection *connection, bool mode)
 
bool mpd_run_repeat (struct mpd_connection *connection, bool mode)
 
bool mpd_send_random (struct mpd_connection *connection, bool mode)
 
bool mpd_run_random (struct mpd_connection *connection, bool mode)
 
bool mpd_send_single (struct mpd_connection *connection, bool mode)
 
bool mpd_run_single (struct mpd_connection *connection, bool mode)
 
bool mpd_send_consume (struct mpd_connection *connection, bool mode)
 
bool mpd_run_consume (struct mpd_connection *connection, bool mode)
 
bool mpd_send_crossfade (struct mpd_connection *connection, unsigned seconds)
 
bool mpd_run_crossfade (struct mpd_connection *connection, unsigned seconds)
 
bool mpd_send_mixrampdb (struct mpd_connection *connection, float db)
 
bool mpd_run_mixrampdb (struct mpd_connection *connection, float db)
 
bool mpd_send_mixrampdelay (struct mpd_connection *connection, float seconds)
 
bool mpd_run_mixrampdelay (struct mpd_connection *connection, float seconds)
 
bool mpd_send_clearerror (struct mpd_connection *connection)
 
bool mpd_run_clearerror (struct mpd_connection *connection)
 

Detailed Description

MPD client library.

Controlling playback.

Do not include this header directly. Use mpd/client.h instead.

Definition in file player.h.

Function Documentation

◆ mpd_send_current_song()

bool mpd_send_current_song ( struct mpd_connection connection)

Fetches the currently selected song (the song referenced by status->song and status->songid).

◆ mpd_run_current_song()

mpd_malloc struct mpd_song* mpd_run_current_song ( struct mpd_connection connection)

Shortcut for mpd_send_currentsong() and mpd_recv_song().

Parameters
connectionthe connection to MPD
Returns
the current song, or NULL on error or if there is no current song

◆ mpd_send_play()

bool mpd_send_play ( struct mpd_connection connection)

Starts playing the current song from the beginning.

Parameters
connectionthe connection to MPD

◆ mpd_run_play()

bool mpd_run_play ( struct mpd_connection connection)

◆ mpd_send_play_pos()

bool mpd_send_play_pos ( struct mpd_connection connection,
unsigned  song_pos 
)

Starts playing the specified song from the beginning.

Parameters
song_posthe position of the song in the queue
connectionthe connection to MPD
Returns
true on success, false on error

◆ mpd_run_play_pos()

bool mpd_run_play_pos ( struct mpd_connection connection,
unsigned  song_pos 
)

◆ mpd_send_play_id()

bool mpd_send_play_id ( struct mpd_connection connection,
unsigned  id 
)

Starts playing the specified song from the beginning.

Parameters
connectionthe connection to MPD
idthe id of the song
Returns
true on success, false on error

◆ mpd_run_play_id()

bool mpd_run_play_id ( struct mpd_connection connection,
unsigned  song_id 
)

◆ mpd_send_stop()

bool mpd_send_stop ( struct mpd_connection connection)

◆ mpd_run_stop()

bool mpd_run_stop ( struct mpd_connection connection)

◆ mpd_send_toggle_pause()

bool mpd_send_toggle_pause ( struct mpd_connection connection)

Toggles the pause mode by sending "pause" without arguments.

Parameters
connectionthe connection to MPD

◆ mpd_run_toggle_pause()

bool mpd_run_toggle_pause ( struct mpd_connection connection)

◆ mpd_send_pause()

bool mpd_send_pause ( struct mpd_connection connection,
bool  mode 
)

◆ mpd_run_pause()

bool mpd_run_pause ( struct mpd_connection connection,
bool  mode 
)

◆ mpd_send_next()

bool mpd_send_next ( struct mpd_connection connection)

◆ mpd_run_next()

bool mpd_run_next ( struct mpd_connection connection)

◆ mpd_send_previous()

bool mpd_send_previous ( struct mpd_connection connection)

◆ mpd_run_previous()

bool mpd_run_previous ( struct mpd_connection connection)

◆ mpd_send_seek_pos()

bool mpd_send_seek_pos ( struct mpd_connection connection,
unsigned  song_pos,
unsigned  t 
)

Seeks the specified song.

Parameters
connectionthe connection to MPD
song_posthe position of the song in the queue
tthe position within the song, in seconds
Returns
true on success, false on error

◆ mpd_run_seek_pos()

bool mpd_run_seek_pos ( struct mpd_connection connection,
unsigned  song_pos,
unsigned  t 
)

◆ mpd_send_seek_id()

bool mpd_send_seek_id ( struct mpd_connection connection,
unsigned  id,
unsigned  t 
)

Seeks the specified song.

Parameters
connectionthe connection to MPD
idthe id of the song
tthe position within the song, in seconds
Returns
true on success, false on error

◆ mpd_run_seek_id()

bool mpd_run_seek_id ( struct mpd_connection connection,
unsigned  song_id,
unsigned  t 
)

◆ mpd_send_repeat()

bool mpd_send_repeat ( struct mpd_connection connection,
bool  mode 
)

◆ mpd_run_repeat()

bool mpd_run_repeat ( struct mpd_connection connection,
bool  mode 
)

◆ mpd_send_random()

bool mpd_send_random ( struct mpd_connection connection,
bool  mode 
)

◆ mpd_run_random()

bool mpd_run_random ( struct mpd_connection connection,
bool  mode 
)

◆ mpd_send_single()

bool mpd_send_single ( struct mpd_connection connection,
bool  mode 
)

◆ mpd_run_single()

bool mpd_run_single ( struct mpd_connection connection,
bool  mode 
)

◆ mpd_send_consume()

bool mpd_send_consume ( struct mpd_connection connection,
bool  mode 
)

◆ mpd_run_consume()

bool mpd_run_consume ( struct mpd_connection connection,
bool  mode 
)

◆ mpd_send_crossfade()

bool mpd_send_crossfade ( struct mpd_connection connection,
unsigned  seconds 
)

◆ mpd_run_crossfade()

bool mpd_run_crossfade ( struct mpd_connection connection,
unsigned  seconds 
)

◆ mpd_send_mixrampdb()

bool mpd_send_mixrampdb ( struct mpd_connection connection,
float  db 
)
Since
libmpdclient 2.2

◆ mpd_run_mixrampdb()

bool mpd_run_mixrampdb ( struct mpd_connection connection,
float  db 
)
Since
libmpdclient 2.2

◆ mpd_send_mixrampdelay()

bool mpd_send_mixrampdelay ( struct mpd_connection connection,
float  seconds 
)
Since
libmpdclient 2.2

◆ mpd_run_mixrampdelay()

bool mpd_run_mixrampdelay ( struct mpd_connection connection,
float  seconds 
)
Since
libmpdclient 2.2

◆ mpd_send_clearerror()

bool mpd_send_clearerror ( struct mpd_connection connection)
Since
libmpdclient 2.4

◆ mpd_run_clearerror()

bool mpd_run_clearerror ( struct mpd_connection connection)
Since
libmpdclient 2.4