#include "Compiler.h"
#include <glib.h>
Go to the source code of this file.
◆ filelist_new()
◆ filelist_free()
void filelist_free |
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struct filelist * |
filelist | ) |
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◆ filelist_append()
◆ filelist_move()
◆ compare_filelist_entry_path()
gcc_pure gint compare_filelist_entry_path |
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gconstpointer |
filelist_entry1, |
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gconstpointer |
filelist_entry2 |
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) |
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◆ filelist_sort_all()
void filelist_sort_all |
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struct filelist * |
filelist, |
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GCompareFunc |
compare_func |
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) |
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◆ filelist_sort_dir_play()
void filelist_sort_dir_play |
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struct filelist * |
filelist, |
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GCompareFunc |
compare_func |
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) |
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◆ filelist_no_duplicates()
void filelist_no_duplicates |
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struct filelist * |
filelist | ) |
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Eliminates duplicate songs from the filelist.
◆ filelist_find_song()
gcc_pure int filelist_find_song |
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const struct filelist * |
flist, |
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const struct mpd_song * |
song |
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) |
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◆ filelist_find_directory()
gcc_pure int filelist_find_directory |
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const struct filelist * |
filelist, |
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const char * |
name |
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) |
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◆ filelist_recv()
void filelist_recv |
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struct filelist * |
filelist, |
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struct mpd_connection * |
connection |
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) |
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Receives entities from the connection, and appends them to the specified filelist. This does not finish the response, and does not check for errors.
◆ filelist_new_recv()
struct filelist* filelist_new_recv |
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struct mpd_connection * |
connection | ) |
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Creates a new filelist and receives entities from the connection. This does not finish the response, and does not check for errors.