#include <mpdclient.h>
◆ host
const char* mpdclient::host |
◆ port
◆ timeout_ms
unsigned mpdclient::timeout_ms |
◆ password
const char* mpdclient::password |
◆ playlist
◆ connection
struct mpd_connection* mpdclient::connection |
◆ source
struct mpd_glib_source* mpdclient::source |
◆ status
struct mpd_status* mpdclient::status |
◆ song
const struct mpd_song* mpdclient::song |
◆ enter_idle_source_id
unsigned mpdclient::enter_idle_source_id |
The GLib source id which re-enters MPD idle mode before the next main loop interation.
◆ connection_id
unsigned mpdclient::connection_id |
This attribute is incremented whenever the connection changes (i.e. on disconnection and (re-)connection).
◆ volume
◆ events
enum mpd_idle mpdclient::events |
A bit mask of idle events occurred since the last update.
◆ idle
This attribute is true when the connection is currently in "idle" mode, and the #mpd_glib_source waits for an event.
◆ playing
Is MPD currently playing?
The documentation for this struct was generated from the following file: